Thursday, 28 February 2013

ADE TEST SHOTS OF OPENING SEQUENCE





Before I decided to embark on filming, I though it would be a good idea to have a run through of the potential first part of my opening sequence. However, I encountered many difficulties when filming  my filming:
by the time I was ready to film the lighting was dark when I wanted the enviroment when she walks out to be day time.
 In addition, it would be a lot better for me have a lot more different shots to include so I have a variety of shots and views which I can include.
Also the costume the actor wore should have been more relevant to her character in the beginning, she needed to have an initial innocent type look before altering her appearance so she looks more "hood-like" and more rude.

Editing problems

I was able to practice my editing for the first time; I seem to have struggled with getting the hang of it and I'm still having to get used to the software. 'Final cut pro' this means, I'm restricted in the variations and benefits that I can use in my opening.

PICTURES OF TEST SHOTS



This shot allowed me to practice having the character peer through books. It wasn't as successful because the characters face isn't clear and visible, next time it would be appropriate to remove  more books from the shelf to make the shot look more effective. 








This shot shows the character in a chair in between books, it's a good practice of the way the main character will be seated when trying to study, to improve, the camera should be further back so that more of the enviroment can be included. I did not use the actor I intend on using for the actual filming because I want her to be able to have an idea of where and how I want her to be in each shot and scene.


 This shot is a long shot which shows the character about to enter the library. It is a good shot because it clearly shows the character's actions. Also at the side, some girls are having a casual discussion making it more realistic. However, to improve it, I will make more obvious what the other characters are doing so it doesn't remain ambiguious to the audience.

Friday, 15 February 2013

MY FINAL PRODUCTION LOGO












Above is my final production company logo, I chose the fundamental part of my logo from the 'dafont' website, I thought that the font is interesting as well as being bold and basic. The arrow at the end is actually relevant to the production company name; the arrow suggest movement in a particular direction, similar to 'Spin'. The boldness reflects the simplicity of the realism kind of films that I'm going for. The colours are also quite grim and bold which allows the audience to familiarise with it.

Thursday, 14 February 2013

PRODUCTION COMPANY LOGOS






The images in the above are examples of font I'm considering to use for my production company logo. They all share the similar aspect of being bold and big and they an element which makes them distinctive.

Tuesday, 12 February 2013

STORYBOARD


 The story board displayed in the above allows me to have a fundamental foundation/base for what my opening sequence will emerge into. It enables me to have specific shots that I can incorporate when when I'm filming.

Tuesday, 5 February 2013

PRODUCTION COMPANY LOGO IDEAS



The above displays some of the ideas for my ideal company logo. The Grimespinner idea the Grimespinna studios idea and the GrittGrim productions idea all share a similar aspect of boldness and block writing. My production I want my production logo to be bold and simple. Its boldness and simplicity will make it easily identifiable for the audience, its lack of complexity allows the content of the film to be reflected through the production company logo. It's edginess and realism will be conveyed through its bold font, simplicity and perhaps through the colours that I may choose.
GrimeCycle productions, and tough hustle studios are less bold but still consists of the simplicity elements, however, I'm not convinced by its name.